Assemble Abomination bug at multiplayer test

After changing area (doesn’t matter if it’s safe city or not) Abomination loose all its bonuses from consumed minions (both health and damage).

I believe that is intended as minions are resummoned on zone transition.

I hope not. It wasn’t so in offline game. And now it is really annoyong cause you need to resummon Abomination after every transition (just imagine resummoning it from 15 minions every map or every monolith. Really time consuming)

Yeah, it was changed for mp.

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