Laughs in Grim Dawn… where you have 10 resistances, Physical Resistance, and Defensive Ability all to keep track of for endgame defenses. Not to mention all the other typical defenses like avoidance, block, armor ect.
Its not hard to balance out defenses endgame in LE especially now. And content you just need to learn the monster types and their damage to know what to target for what area as you go and its smooth sailing.
And really this game only actually has 5 resistances to keep up with in reality because 3 of them are tied together and can mostly be scaled as such. (Elemental) Hell 3 resistances when you think about it because Void/Phys and Poison/Necro also normally tie together. And resistances are WAY better now than they used to be. Defense building in general has improved tremendously compared to a year ago. (I only just started back a couple days ago) Where you either got 100% Glancing or dont even bother endgame. Its was almost a barrier to entry for endgame on top of everything else defense wise.
Not to mention you have what… 11 Slots with 4 Affixes each and the majority of them are for ment for scaling defenses anyway. You only have so many damage affixes on a couple slots. All the rest is open to build your defenses. Choices are good and coming from a game like POE actually caring about defenses instead of building nearly all damage and try to one shot it before it one shots you is actually refreshing…