Allow us (as an option) NOT to reset instance everytime we reentered/portaled

As topic, can Last Epoch be like most over ARPG, that instances do not reset ( with mobs) upon re-entering at least until some time (if performance is an issue).

Best is not resist until a new game (or there is manual reset like PoE)


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This is not a design decision; increasing zone persistance is on the list of things to do, it’s just not something we’ve gotten around to just yet. We’ll be improving this during beta.

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Thanks for the quick reply,

Keep up with the good work.

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