[1.2] Heavy'z Casual Loot Filters for all Classes v5

I think this might be a general issue with Loot Fitlers that have so many rules.

I heard a few people mentioning it, but sicne it only happens when opening the menue it doesn’t really impact your gameplay, does it?

Maybe EHG can improve performance of bigger loot filters i nthe future.

1 Like

You have to restart the client after importing. Seems like a bug.

They have deployed a hot fix with performance issues regarding loot filters, you should try it again.

so on the front page it says that you can add a rule to hide items you don’t want to use. Seems like there is no room left for a new rule. Is there any rules that could be taken out to place in a new one to hide weapons I’m never going to touch.

Hey there, oh you are right, with the new additions with the latest patches some of the filters have reached too many rules.

I think the cascaded “Hide Low Level Rules” towards the bottoms are the easiest to replace, because they overwrite each other once you reach a certain level.

I will definitely to another revision of all the filters within the next few days to solve this issue.

Looks like i ended up playing the only class that actually has all 75 rules used up lol.

Another bit of feed back and honestly this might already be on your list. The front page could use a touch up for newer players. Under optional features it still list 0.8 rouge item types as a selectable option. I know we are all enjoying the game right now as well as you are so this might be just a low priority but did want to point it out incase it was not on your radar.

1 Like

Good work, bro! Thanks.

1 Like

That is good feedback, I planned on revision my loot filter and will take use that to also update and review my OG post.

But I also don’t want to update the filter every few hours/days, so I am currently still playing and streaming the patch to get a better sense of what updates I want to do.
And then I will do a bigger overhaul.

Thanks for taking your time.

1 Like

acc. to this reddit post: https://www.reddit.com/r/LastEpoch/comments/1k567ib/rune_of_havoc_101/

The filters should be extended to show items with very rare affixes that are any tiers.

Right now <T6 are filtered out even if it is a super rare affix.

1 Like

Hey Mazen, right now my filter does not hide anything really other then super low base items and is more focused on highlighting certain things.

Runes of Havoc and Redemption are only useful on Exalted Items and these are not filtered out at all anyway.

I also have a few changes planned, but accomodating for all the possible use cases for the new Runes is a very difficult task without making the filter to complicated and most importatly, don’t require too much user input to be functional.

I am aware of the use cases of these new runes and how you can work the odds in your favor, but it doesn’t really change much about my Loot Fitlers to be honest.

I think he means there should be a rule to highlight all the rarer affixes, even if they’re low tier.
But then, I’m not really sure, but I suppose the rarer affixes might be the class specific ones, and those are highlighted aready anyways… But idk.

But if it’s not the case, and if there are super rare affixes that aren’t class specific, it could be useful and would only take 1 rune slot to make it work… Maybe simply recolor those affixes and put it right below the exalted rules?

Yeah I am planning on including a rule for rare affixes, the most noteable would be Hybrid Health.

But this has nothing to do with the new patch or Runes.

1 Like

Yeah, after reading the whole reddit thread he shared, I figured the same. This specific suggestion have nothing to do with the Havoc runes, as that entire guide revolves around finding a Tier 7 first, so those are a given with your filter already.

There’s something that might be worth considering to add a rule for, though. Not specifically suggesting to add it to your filters, just saying as general good piece of knowledge to have.
Runes of Havoc are very powerful crafting tools, that can completely turn a trash item into a godly one. But I don’t know if would be feasible, or how much effort it would take you to do. Dunno if it would take a rule for each class or if a more broad general rule would suffice.

Anyways, in that guide, he teaches that the most optimal way of working with a Rune of Havoc is by starting off with a 7-1-1-1 (or 10 less total affixes) item. So having a rule like this could be a huge improvement on a filter for anyone trying to take advantage of said runes.

Yes that is one of the things I am still thinking about if and how I would implement that.

Because a natural T10 with T7 would directly work. A T7 with T1 T1 woudl work with a rune of discovery.
But a T7 with T2 T2 and empty affix slot would just work as well, you just need to craft twice and hope no crit happens.

But those are incomaptible with one singular rule, so this would lead to making multiple rules for one specific crafting case, which needs explaining. And having a rule that needs in-depth explanations is not useful for the most users that are using my Filter anyway.

This is the eternal struggle of a One-Size-Fits all format, you simply can’t do it. I can only try to get as close as possible while remaining useful without any further setup requriements.

1 Like

Big News from todays patch

This allows filtering for multiple different Uniques with ONE SINGLE RULE.
This a huge and will allow me to highlight a couple of the very very rare uniques without needing to sacrifice other rules.

A update for my filters will come within the next few days.

That’s cool. I am waiting for the update as I dont have time too setup this stuff myself :face_with_raised_eyebrow:

Excellent work. Looking forward to the update.

1 Like

Thank you very much

2 Likes

You just need to create one new rule.

Condition: Unique
And then select from a list of uniques. The top contenders for this would be Ravenous Void (Gloves), Orian’s Eye(Amulet) and Red Ring of Atlaria (Ring).

Sure but for new players it would be cool if this was set up from the start. They dont know whats rare, usefull etc.
Me? I am just too lazy… and usually watch every item that goes thrrouuu… which I am a bit tired now after 1.2 in cof. It drops simply too much items! Nerf would be much welcome… but u know… people would cry :smiling_face_with_tear: