The filter already has optional stuff to show/recolor class specific stuff for the other classes, just enable those rules.
As long as you don’t hide anything you will see stuff that is good for other classes as well.
If you use the recolour rule at the very bottom and copy it in a different color for other chars you could even differentiate loot that drops (if its for your current or potential other characters)
So with yesterdays news post it was already expectable and with todays news post we got the confirmation: We are getting new item base types in 1.0! This together with the addition of Falconer and Warlock Affixes I will be updating my Loot Filter for 1.0.
I will do this live on twitch, asap when the patch drops. You can expect an updated filter within the first hour of the patch going live.
If you wanna watch that process or watch me playing on release come stop by and say hi.
I will be playing Warlock Hit/Crit Chaos Bolt!
The filter already does work like this.
There are optional rules to show rare loot for other classes.
Just tick the the two recolor rules “All Class-Specific Gear/Idol”. (The Pink and turquoise rules)
Generally my filter is not hiding a lot of stuff and rather recoloring rare stuff.
The only stuff that is hidden is super low level stuff, which your friend, if you are roughly on the same level will also not be interested in.
Hi, thank you for the good work.
I have a question about hiding items : is it possible to hide an item type which have not a specified attribute ?
for exemple, i’d like to hide every daggers if they don’t have spell power on it.
Ah, completely missed that. Mostly tried to get through the campaign this week but has been hard with the downtime. So didnt really look into the filter.
Thanks for the response.