If we’re comparing this build to something like Boardman21’s Ice Bite Wolves build, his build would likely outclass mine.
The intent of me testing this sort of build is testing out skills like Sabertooth and seeing how it stands out and what could be done to further improve it. If a skill is untested for too long, then it lingers in obscurity and no one knows what to do with it.
I’m also trying to test the Shaman synergy with companions, as with Beastmaster, it seems that it’s always best to stack the 3 Beastmaster aspects, even if you’re trying to do non-Physical, non-Poison companion builds. Clearly the intent of building different Uniques is to try and enable different build synergies, and if several skills clearly stand out above others, I want to try and bring that to attention.
I personally want to see Sabertooth’s Frost Nova have a larger AoE so that it has something over the Wolves; and forcing the player to invest valuable skill points just to lower the cooldown times of Frost Nova and Leap is bad design that needs to be removed. Skill points are far too valuable to spend just to have a Sabertooth ability feel usable. Otherwise, why select it at all?